The Stratford Festival is working with The University of Waterloo (my alma mater!) to develop some video games to complement their production of Romeo and Juliet.
I’m very curious to see how this would work. What would the gameplay be given that the storyline is fixed? Can the player change the outcome of the play? And will the game help with attendance to the show?
Here are five very bad ideas I came up with for games based on Shakespeare’s plays.
The goal of the game is to never take action no matter how good the opportunity. Your score decreases anytime you take any sort of action.
The Comedy of Errors
This one’s tough because you’re playing against your own twin. Every time you do something good, your twin gets the credit. Every time your twin does something bad, you get the blame.
The game is called Out Damned Spot! You play the role of a laundry worker in Inverness castle. The spots just never seem to come out!
A Winter’s Tale
A chase game based on Shakespeare’s most famous stage direction: “Exit, pursued by a bear.” You play Antigonus. The only goal of the game is to not let the bear catch you.
Pericles or Cymbeline?
This is an internet-based gambling game. A copy of each play is placed side-by-side in a library watched by a 24/7 webcam. You wager money on which book will be taken off the shelf first.
Your turn… what’s the worst idea you can come up with for a Shakespeare video game?