TH.912.H.1.5 Respect the rights of performers and audience members to perform or view controversial work with sensitivity to school and community standards.
by Karen Loftus
Students sharpen their listening and reaction skills through improv games, exercises, and scenes. They will learn 5 specific guidelines to apply to their improvisation: accept the offer, bring information to the scene, make active choices, make your partner look good, and don’t force the humour.
There are so many different ways to approach a unit on improvisation. Keep in mind that you will have students who are really excited about this unit and some students who dread it. It’s best to start with low risk games and exercises and then build up to higher risk ones. Low risk games in this situation mean partnered interactions that aren’t shared with the whole class. Teachers can also refer to the Pacing Guide for more details and ways to supplement with other DTA materials.
The unit culminates in a short improv performance. A rubric is included for the performance as long as journal prompts and exit slips.
by Karen Loftus
Students are introduced to, analyze, and explore the history, characters, and style of Commedia dell’arte. Commedia Dell’Arte is a theatre history unit mixed with improvisation, physicalization, and exploring specific characters.
In this unit, we’re going to focus on three main aspects:
(1) Causes and Effects of Commedia (History), (2) Stock Characters, (3) Commedia Performance Practices.
The unit culminates in a commedia performance. A rubric is included for the project as long as journal prompts and exit slips. Please refer to the Pacing Guide for more details and ways to supplement with other DTA materials.
by Karen Loftus
This unit looks at theatre jobs in the business category: Front of House, Marketing, Box Office. The aim of these jobs is to interact with the public. Students are able to identify what “front of house” refers to and understand the various roles of a theatre company’s front of house members.
Students will also explore how a show is marketed and demonstrate their knowledge of marketing by creating a simple marketing campaign for an original show. Please refer to the Pacing Guide for more details and ways to supplement with other DTA materials.
by Lindsay Price
This unit takes students through the ins and outs of copyright, from Intellectual Property, to what is and what is not copyrightable, to Copyright and the theatre, case studies and finally the Public domain. Sections come with a variety of application methods: a research activity, a video to respond to, questions to answer, and articles to read.
This unit is delivered in hyperdoc format. What does that mean? A hyperdoc is an interactive tool that encourages digital learning. In this case, students are given a document on a subject, and there they can read articles, watch videos, do some independent research, and apply what they’ve learned. Because they’re working on their own, students are in charge of their own pacing.
Before you start the unit, ensure you read the Teacher Guide first. It will give you clear instructions on how to distribute the hyperdoc format and make it easy for you and your students.
by Lindsay Price and Karen Loftus
Students sharpen their listening and reaction skills through improv games, exercises, and scenes. They will learn five specific guidelines to apply to their improvisation: accept the offer, bring information to the scene, make active choices, make your partner look good, and don’t force the humor.
by Craig Mason
An in-depth and interactive look at copyright as it applies to school theatre programs. Learn about how works become copyrighted, how long it lasts, how to get permission to use copyrighted work, and more.