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California VAPA Standards (2019)
7.TH:Cr1 Generate and conceptualize artistic ideas and work

32 units • 10 professional development courses aligned to
7.TH:Cr1.c - Explain and present solutions to design challenges in a drama/ theatre work.

View all Standards for California VAPA Standards (2019)

7.TH:Cr1.c Explain and present solutions to design challenges in a drama/ theatre work.

This page lists 32 units and 10 professional development courses aligned to 7.TH:Cr1.c from the California VAPA Standards (2019). Designed for drama teachers, these resources directly address 7.TH:Cr1.c - Explain and present solutions to design challenges in a drama/ theatre work.

Scenic Design

by Karen Loftus

This unit will focus on the basics: what is scenic design? How do the scenic designer and director collaborate? What is the process that the scenic designer goes through? The unit will also explore basic drafting techniques, and rendering techniques. Based on what they learn, students will create a ground plan and a rendering. Please refer to the Pacing Guide for more details and ways to supplement with other DTA materials.

Drama One Final Project

by Karen Loftus

The final project will incorporate multiple areas that students have studied over the course of the year/semester: playwriting, acting, scenic design, and marketing. They are putting everything they’ve learned into a final package, including writing, rehearsing, and performing.

Puppetry

by Jenny Goodfellow

This unit on Puppetry is designed for middle school and up, to introduce students to the material and get them comfortable with performing in a safe and low exposure environment. This is a unit that builds to a culminating experience for your students. Each lesson is designed to explore techniques, provide opportunities for creative collaboration among your students, and give them opportunities to perform. Some of the lessons require materials to build or create puppets. Puppetry can be as easy as drawing a face on your finger for finger puppets, to actually purchasing your own finger puppets for students to use. While the focus of this unit is puppetry, your students will explore other skills as well. There’s the obvious ones of creative thinking, teamwork, and problem solving. They are also going to explore storytelling, performing skills, and playwriting.

Theatre of the Absurd

by Lea Marshall

WARNING: This unit is ABSURD. However, instructor Lea Marshall decided to do something really ABSURD with the unit, which was make it a bit more predictable. First, the unit takes two lessons to go over the Historical and Philosophical background of Theatre of the Absurd. It starts with just a visual exercise to really bring students into the emotional bleakness of the landscape and then group work to look at some of the other foundational elements that will drive the Absurdist movement into the Theatres. Next, students break down absurd scripts into some “recognizable” elements of language, plot structure, acting choices, and storyline. With each lesson that introduces an Absurdist Element, there is an opportunity for students to “play” with the element. Then, students explore the element through an Absurdist text. This will help familiarize the students with the 4 Absurdist scripts used in the unit. These bite sized forays into the scripts will help students to choose a script to fully immerse themselves in for the final project. As a final project, students will choose one script to work with, and choose the format of their project (performance, costume or set design, or playwright).

Costuming

by Holly Beardsley

A costume designer and a costumer are two different things. A costume designer creates pieces from the drawing board to the stage, while a costumer pulls from already existing pieces to create fully realized characters. This means that the approach is different. In this six lesson unit students will learn the tools of a successful costumer. They will start by reflecting on their own personal style and the choices that go into that style. They’ll move on to look at versatility and adapting costume staples, creating a costuming vision, period clothing as the costumer, how to use the colour wheel as a costuming tool and everything culminates in a final project (two options).

Design

by Matt Webster

In this unit, students will explore and experiment with the basic building blocks of design: Line, Shape, and Color. Once students have a solid foundation of those concepts, they will move on to stage properties and scenic flats as additional building blocks of design. They will then apply their knowledge and skills to a series of assignments, so they can demonstrate their design knowledge and creativity.

Devising

by Corinna Rezzelle

While the Drama Two Curriculum has a focus on acting, it’s always important to include a unit on the technical theatre skills that are necessary to any production. Students will also be able to use what they’ve learned in this unit in their upcoming devising project. Students will begin by exploring design for the stage by experimenting with line, shape, texture, size, and color. They will expand their understanding of stage properties and scenic flats. They will then apply their knowledge of these building blocks of design to create a high-concept design for a miniature “stage.”

Lighting

by Josh Hatt

This is an introductory mini-unit to lighting that can be achieved whether or not you have a lighting system. Students will work toward being able to demonstrate their knowledge of lighting effectiveness. The questions of the unit include: How can light affect a scene? How can lighting affect the audience? What is the mood of the scene? How does lighting play a part in creating mood? How can you use shadows onstage? How does color impact the scene?

Sound

by Josh Hatt

This is an introductory mini-unit to sound that you can use whether or not you have a sound system. Students will work toward being able to demonstrate their knowledge of sound effectiveness. The questions of the unit include: What is effective sound? What sounds and music do we need in order to make our scene effective? How will we know our sound cues are effective?

Costuming

by Josh Hatt

If the costumes in a play are going to be effective, we need to be thoughtful about how we use them. In this mini-unit, students will demonstrate their understanding costume effectiveness and address the following questions: What is the role of costume in the performance? How does color contribute? How does the style of costume affect a performance? How does costume indicate setting? Do you need costumes in a scene?

Staging

by Josh Hatt

This is a mini-unit on staging. Along with the driving question for the unit, students will explore about how staging affects the performance. Students will draw a plot design (ground plan) to emphasize the need to plan where scenic elements will be placed. They will also practice taking cues from the script, in order to create staging.

Free Play Makeup

by Josh Hatt

This is a student centred mini-unit on makeup design. Makeup is useful in transporting an audience to a different world. The purpose is for students to understand that makeup is a tool that theatre technicians can use in order to contribute to effective performance aesthetics; to understand basic makeup rules and care instruction; to understand how to complete a makeup design plot; to look at a project and figure out for themselves what they need to succeed.

Culminating Project

by Josh Hatt

Once students have completed the five Tech Theatre Units (Lighting, Sound, Costume, Staging, Free Play Makeup), you can give them this culminating project. Depending on how you structured your technical theatre unit, you can adapt this project to suit your needs and context. Up to this point, all the work in the units have been exploratory. This is where students will apply their skills and knowledge.

Production Classroom Units Overview

by Karen Loftus

The overview lays out the all of the parts of The Production Classroom Units - which is divided into three parts. In Part One, you’ll take your students through a series of pre-production units designed to help students gain as much comprehension as possible about putting on a successful production. Part Two offers articles on each step in the process, samples and forms, a suggested pacing, role definitions and task checklists, an outline for a typical class, as well as performance duties. This section also outlines the assessment piece for The Production Classroom – the production binder. Part Three provides a Post-Performance Reflection. Unpack the experience with students, reflect back on what went right and what could be changed for next time. A written Reflection is included as well as a Rubric for student production binders.

Part One - Pre-Production

by Karen Loftus

In Part One of The Production Classroom, you’ll take your students through a series of pre-production units designed to help students gain as much comprehension as possible about putting on a successful production.

Part Two - Rehearsal and Performance

by Karen Loftus

Part Two offers articles on each step in the process, samples and forms, a suggested pacing, role definitions and task checklists, an outline for a typical class, as well as performance duties. This section also outlines the assessment piece for The Production Classroom – the production binder.

Part Two - Documents

by Karen Loftus

This section provides samples and worksheets for actor forms, costume department, general binder, lighting and sound, marketing samples, scenic and prop samples, and stage management and production manager samples and forms.

Part Three - Reflection and Assessment

by Karen Loftus

Part Three provides a Post-Performance Reflection. Unpack the experience with students, reflect back on what went right and what could be changed for next time. A written Reflection is included as well as a Rubric for student production binders.

Introduction to Set Design *Hyperdoc

by Lea Marshall

The purpose of this unit is to give students an introduction to independent learning as well as an overview of Set Design. Students will apply their knowledge throughout, and the unit culminates in a group activity. This unit is delivered in hyperdoc format. What does that mean? A hyperdoc is an interactive tool that encourages digital learning. In this case, students are given a document on a subject, and there they can read articles, watch videos, do some independent research, and apply what they’ve learned. Because they’re working on their own, students are in charge of their own pacing. Before you start the unit, ensure you read the Teacher Guide first. It will give you clear instructions on how to distribute the hyperdoc format and make it easy for you and your students.

Elements of Costume Design *Hyperdoc

by Anna Porter

In this unit, students will explore and collaboratively take on the role of costume designers. Students will explore the elements of design, director’s concept, and the considerations for costume design. They will then apply this knowledge in a culminating project. This unit has been designed to integrate technology into the curriculum. Students will utilize technology throughout via HyperDocs, internet research, and Google tools such as Google Drive, Google Forms, Google Slides, and Google Docs. A digital Learning Tools Introduction resource is provided for additional help in using the different tools and applications.

Make-Up Design

by Karen Loftus and Josh Hatt

Students will be able to explore the use of make-up as a theatrical tool and demonstrate their knowledge of make-up effectiveness.

Introduction to Theatre Production

by Karen Loftus

Students will explore the question of “what is theatre production?” They’ll be able to identify and describe each of the crafts of technical theatre as well as who does what in theatre production.

Scenic Design

by Karen Loftus

Students will explore the creation of an environment through the art of scenic design. They will identify what scenic design is and how it helps to tell a story in theatre. Students will also identify and demonstrate some skills of a scenic designer as they analyze an excerpt of a script for scenic clues and demonstrate basic drafting and rendering.

Props

by Karen Loftus and Kerry Hishon

Students will identify categories of props and which people create or obtain props. They’ll analyze a script for needed props, use critical-thinking skills to problem solve prop issues, and create a prop.

Lighting

by Karen Loftus, Josh Hatt, and Kerry Hishon

Students will be able to demonstrate their knowledge of lighting effectiveness. They’ll also be able to identify, analyze, and evaluate how lighting is used in a theatre production.

Sound

by Karen Loftus and Josh Hatt

Students will be able to demonstrate their knowledge of sound effectiveness. How do we use sound to create a technically effective performance?

Costume Design

by Holly Beardsley, Karen Loftus, and Josh Hatt

Students are exposed to research, concepts, and skill sets while they explore costume design and the different roles of the costume designer and the costumer. They will be able to demonstrate their knowledge of costume effectiveness.

Culminating Project

by Karen Loftus

Now it’s time for your students to take everything they’ve learned and creatively apply those skills. The goal is for students to take what they’ve been exposed to, explored, and researched about each of the arts and crafts of technical theatre and apply it to a project.

Theatre of the Absurd

by Lea Marshall

We included this unit in our Distance Learning Curriculum because if any group of students would understand how the world turned upside down and then apply it to theatre, it would be the students dealing with a global pandemic. First, we take two lessons to go over the historical and philosophical background of Theatre of the Absurd. We start with a visual exercise to bring students into the emotional bleakness of the landscape and then group work to look at some of the other foundational elements that will drive the absurdist movement into the theatres. Next, we break down absurd scripts into some “recognizable” elements of language, plot structure, acting choices, and storyline. In each lesson that introduces an absurdist element, there is an opportunity for students to “play” with the element.

Designing with Light: No Tech Required

by Kerry Hishon

The exercises within this unit are meant for students to explore the concept of lighting for theatre without the need for extensive tech or even a theatrical lighting grid. This unit is useful for students with no prior experience with lighting or students who may be intimidated by the idea of theatre technology. Each exercise is meant to build upon the previous one, as students grow in their confidence with thinking about lighting in different ways.

Tech Theatre Unit: Costuming When You Don't Sew

by Drama Teacher Academy

In this unit, students will take on the role of the costumer, which is different from a costume designer. It introduces costuming concepts in order to execute a costume. No complicated sewing is required, which is great if you don’t have the background, the access, or the resources to have a class of students create costumes. Instead of making costumes from scratch, as a designer would, students will create costumes from stock, borrowed items, or low-cost finds. They will take finished products and adapt them into what they need to create the right atmosphere. In order to help with their adaptations, students will try different distressing techniques and learn three SIMPLE stitches that they’ll be able to use over and over again. It’s a valuable tech theatre skill to teach students how to execute on costumes when you (and they) don’t sew!

Absurdism: Beyond the Origins

by Drama Teacher Academy

In most units that cover the Theatre of the Absurd, the number of playwrights addressed are few and the time period is limited. While it is certainly true that the era identified as “The Theatre of the Absurd” was a reaction to the distorted reality of life after World War II, there are many environments that create distorted realities and many playwrights who use those realities as catalysts for absurdist plays. In this unit, we will start with a traditional look at the Theatre of the Absurd and then expand our exploration beyond its origins.

View all Standards for California VAPA Standards (2019)    Standards Master List