Concept-Based Design for the Theatre Teacher
Created by Matt Webster
Concept-Based Design is a method of design that allows the director and production team to create a unified world based on the ideas, perceptions and images extracted from an in-depth analysis of the play. Matt Webster designed this course for theatre teachers in a typical school setting with limited budgets, space and materials to use towards the design of their shows. Many theatre teachers feel most unsure about their design and tech skills and Matt wanted to help those teachers look at design differently, and make designing a show a little less scary and a little more fun!
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1Lesson 1Selecting a Play11:33 FREE PREVIEWIn this lesson you’ll learn about how to select a play for your school by taking into consideration your school and local communities as well as your talent pool.
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2Lesson 2Time, Space and Money21:23Producing a play from start to finish takes planning and a goal. In lesson two you’ll learn about creating a schedule and obtaining the rights for your production. By examining your production needs and the resources and limitations of your school’s program and facility, you’ll be far better prepared for your production.
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3Lesson 3Understanding the Concept-Driven Production7:57Lesson three defines what a concept is and how it can be applied to the various production elements of your show.
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4Lesson 4Creating the Concept Design8:50Script analysis and understanding the theme of your play will help to drive your concept and design. In this lesson, you’ll learn how to analyze your script and identify possible themes that will support the concept that drives the design of your show.
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5Lesson 5Generating a Design3:35In lesson five you’ll use what you’ve been developing throughout the other lessons such as a conceptual statement to address design challenges and problem solving. You’re guided through the process and provided with multiple examples.
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6Lesson 6The 'What If?' Game8:05In this lesson, you’ll learn how to play the “What-If” game to further your ideas and to help you think outside of the box in addressing challenges and new ideas for your design.
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7Lesson 7Advertising & Publicity8:51Lesson seven introduces you to the idea of how to use your conceptual design as part of the advertising campaign for your show. Step by step instructions and clear examples are provided.
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8Lesson 8Using Existing Scenic Elements14:14In this lesson, you’re going to learn the five basic pieces of scenery you must have in your stocks for nearly every occasion. If you have these five pieces, you can generate just about anything.
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9Lesson 9Teaching Concept-Based Design6:24Lesson nine will show you how to teach concept-based design to your students. By starting at the very beginning, a blank scene, your students will work individually, in pairs, and in small groups to analyze a script and apply the various techniques you’ve learned throughout this course to develop a concept-based design.
Standards Addressed
Generate and conceptualize artistic ideas and work - Grade 6
Generate and conceptualize artistic ideas and work - Grade 7
Generate and conceptualize artistic ideas and work - Grade 8
Generate and conceptualize artistic ideas and work - High School Proficient
Generate and conceptualize artistic ideas and work - High School Accomplished
Generate and conceptualize artistic ideas and work - High School Advanced
Develop and refine artistic techniques and work for presentation - Grade 6
Organize and develop artistic ideas and work - Grade 7
- TH:Cr2.1.7.a Examine and justify original ideas and artistic choices in a drama/theatre work based on critical analysis, background knowledge, and historical and cultural context.
- TH:Cr2.1.7.b Demonstrate mutual respect for self and others and their roles in preparing or devising drama/theatre work.
Develop and refine artistic techniques and work for presentation - Grade 7
Organize and develop artistic ideas and work - Grade 8
- TH:Cr2.1.8.a Articulate and apply critical analysis, background knowledge, research, and historical and cultural context to the development of original ideas for a drama/theatre work.
- TH:Cr2.1.8.b Share leadership and responsibilities to develop collaborative goals when preparing or devising drama/theatre work.
Develop and refine artistic techniques and work for presentation - Grade 8
Organize and develop artistic ideas and work - Grade HS Proficient
Develop and refine artistic techniques and work for presentation - Grade HS Proficient
Organize and develop artistic ideas and work - Grade HS Accomplished
Develop and refine artistic techniques and work for presentation - Grade HS Accomplished
Organize and develop artistic ideas and work - Grade HS Advanced
Develop and refine artistic techniques and work for presentation - Grade HS Advanced
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade 6
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade 7
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade 8
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade HS Proficient
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade HS Accomplished
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade HS Advanced
Convey meaning through the presentation of artistic work - Grade HS Advanced
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