Commedia dell'Arte
Created by Todd Espeland
Commedia dell’arte is a 16th century masked acting form. It is the basis of all comedy, including all tv sitcoms. This form is characterized by masked types and archetypical characters and a specific way of playing comedy. To that end, this unit is divided into two parts.
Part One focuses on the foundations of commedia - playing comedy. These principles will be important to learn when it comes to developing commedia characters, specifically the physicality of the characters. Part Two will cover lazzi.
Note: there are links to video demos in many of the lessons of this unit.
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1Lesson 1StatusThis lesson introduces the first tool: status. Students will physically perform high and low status through status walks.
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2Lesson 2Status GamesIn this lesson students further explore status and using status to communicate physically through a variety of games. Students are also introduced to the game “Do It Get It Done” which will be re-visited throughout the unit.
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3Lesson 3AppetiteThis lesson introduces the second tool: appetite. An appetite is a primal need that drives a character in a scene.
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4Lesson 4Swingbe important later on when it comes to applying the Commedia Dell’arte style to characters and lazzi. This lesson introduces the third tool: swing. Swing is the idea that a comedic character can move between two emotions, or two needs,immediately.
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5Lesson 5Intention/InventionThis lesson introduces the fourth tool: intention/invention. Intention is what a character wants (it can also be called their need). Invention is the thing they need to invent to get their need.
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6Lesson 6Mid-Unit AssignmentThe mid-unit assignment requires students to prepare, rehearse, and memorize a scene using the tools learned in Part One of the unit.
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7Lesson 7History of CommediaThis lesson presents the history of Commedia; where it came from and introduces the main characters. It comes with a viewing quiz and reflection.
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8Lesson 8Commedia CharactersThis lesson focuses on the characters of Commedia including who they are, what they’re like and places that we can see them in modern society.
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9Lesson 9Character PersonalityIn this lesson students will start to physicalize Commedia characters by introducing the Character Zero concept, the Character Hop, and the poses of Arlecchino.
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10Lesson 10Character WalksIn this lesson, students will see a demonstration of two character walks and practice those walks.
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11Lesson 11Character Walks: Part TwoIn this lesson, students will see a demonstration of three character walks and practice those walks.
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12Lesson 12LazziIn this lesson, students will be introduced to lazzi. Lazzi are solo comic beats to show off a character and their needs. Students will then create and perform a solo lazzi.
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13Lesson 13Status and Swing in CharacterIn this lesson, students apply previously learned comedy elements of status and swing to Commedia characters.
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14Lesson 14Final AssignmentThere are two possible assignments for this unit. One that will take a week of class time, including performances and one that can be completed in a class period.
Standards Addressed
Generate and conceptualize artistic ideas and work - Grade 6
Select, analyze, and interpret artistic work for presentation - Grade 6
Generate and conceptualize artistic ideas and work - Grade 7
Select, analyze, and interpret artistic work for presentation - Grade 7
Generate and conceptualize artistic ideas and work - Grade 8
Select, analyze, and interpret artistic work for presentation - Grade 8
Generate and conceptualize artistic ideas and work - High School Proficient
Select, analyze, and interpret artistic work for presentation - Grade HS Proficient
Generate and conceptualize artistic ideas and work - High School Accomplished
Generate and conceptualize artistic ideas and work - High School Advanced
- TH:Cr1.1.HSIII.a Synthesize knowledge from a variety of dramatic forms, theatrical conventions, and technologies to create the visual composition of a drama/ theatre work.
- TH:Cr1.1.HSIII.c Integrate cultural and historical contexts with personal experiences to create a character that is believable and authentic, in a drama/theatre work.
Select, analyze, and interpret artistic work for presentation - Grade HS Advanced
Develop and refine artistic techniques and work for presentation - Grade 6
Organize and develop artistic ideas and work - Grade 7
Develop and refine artistic techniques and work for presentation - Grade 7
Develop and refine artistic techniques and work for presentation - Grade 8
Develop and refine artistic techniques and work for presentation - Grade HS Proficient
Organize and develop artistic ideas and work - Grade HS Accomplished
Develop and refine artistic techniques and work for presentation - Grade HS Accomplished
Organize and develop artistic ideas and work - Grade HS Advanced
Develop and refine artistic techniques and work for presentation - Grade HS Advanced
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade 6
Convey meaning through the presentation of artistic work - Grade 6
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade 7
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade 8
Refine new work through play, drama processes and theatre experiences using critical analysis and experimentation - Grade HS Proficient
Apply criteria to evaluate artistic work - Grade HS Advanced
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